| 1 | == Ray Widget Appearance Modification == |
| 2 | |
| 3 | Download [http://get.boonex.com/Ray-v.3.0-Skin-Sources Ray 3.0 Default Skins Sources], [http://get.boonex.com/Ray-v.3.1-Skin-Sources Ray 3.1 Default Skins Sources] or [http://get.boonex.com/Ray-v.3.5-Skin-Sources Ray 3.5 Default Skins Sources] for all widgets from [http://www.boonex.com BoonEx] to modify them in the way you like. |
| 4 | |
| 5 | These sources will help you to create your own skin for RAY 3.0. For this you should: |
| 6 | |
| 7 | 1. open "'''[widget_name]/skins/default.fla'''" file in Macromedia Flash 8; |
| 8 | |
| 9 | 2. edit necessary library elements; |
| 10 | |
| 11 | 3. publish your flash document; |
| 12 | |
| 13 | 4. rename published document with "'''[new_skin_name].swf'''"; |
| 14 | |
| 15 | 5. place into "'''[ray_home_dir]/modules/[widget_name]/skins/'''"; |
| 16 | |
| 17 | |
| 18 | |
| 19 | '''Attention'''!!! All necessary library elements for the correct skin work should have a linkage identifier for exporting that can't be renamed. (To change or check the linkage identifier click right button of mouse on this element and select 'linkage' option). |
| 20 | |
| 21 | Repeat steps from 1 to 5 for each widget. |